Vinsky
New Member
Alaskan Vinsky
Posts: 20
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Post by Vinsky on Apr 8, 2005 6:54:13 GMT -5
Hello everyone. I was just wondering what most of you think, do you like the older versions of Family Feud (Dawson/Combs days) and Pyramid (Clark) better than the newer versions of FF (Anderson/Kern) and Pyramid (Osmond)? I personally do not like the newer versions. For one, they are all computer animated now. They dont have an actual board that turns or anything. It's all one big screen probably operated by one lonely guy, sitting there with a giant cup of coffee, smoking a cigarette, pressing keys on a laptop. It's all too high tech. I liked seeing actual windows turn, hearing actual metal clanking against metal, and occasionally seeing a board operators' body parts (like the leg of the board operator of Family Fued). Do you all feel the same way?
-Vinsky from Alaska. PS. Todd, everyone is Alaska thinks your program is outstanding. Keep up the good work, and we are looking forward to FF5.0
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Post by stamfam on Apr 8, 2005 7:29:53 GMT -5
Yes, of course the old days were better. However, there is no reason for them to continue hiring people for manual labor to set up game panels and rotate a huge board when, as you say, they can do it with one guy. Ratings have nothing to do with the technology, and I'm sure 90% of Feud's current audience don't even realize that it is any different from the old days.
It also offers more flexibility. On the new Feud, questions are put up depending on how many points are needed to win (so that a team doesn't win too quickly). It would be a huge pain to do this on the old Feud.
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Post by Joe Lourenco on Apr 8, 2005 9:20:46 GMT -5
The best compromise would be to use Todd's software on the current TV show! ;D
Joe
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Grey
Full Member
I feed off of energy. I need your strength to live.
Posts: 172
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Post by Grey on Apr 8, 2005 19:53:52 GMT -5
Vinsky brings up a good point, although I have to agree with stamfam. Less personnel means less overhead, which boosts profits from ad revenue.
And while the older games can have more computer-driven features, they can still have the same look and feel as when they did back in the 80s and early 90s. It's not impossible to keep the game similar to what is already known and just do technological updates so that the set can remain almost the same.
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