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Post by kar8942 on Jun 29, 2004 9:00:07 GMT -5
I've been learning to use the Presentation software with the provided samples. When I get to the second example round that has 9 possible answers I've been running into a problem. It doesn't seem to let me show answers 7 to 9 when I press the associated number. Only if I press PgDn button first. But the problem with that is after I press the PgDn button and it shows answers 7 to 9 I can't go back and select answers 1 to 6. Does this make any sense? Can someone help me? Also, the zoom in and out don't seem to work all the time. Thanks for the help. This software is very impressive anyway.
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Post by Todd Robinson on Jun 29, 2004 10:29:19 GMT -5
I'm glad you find the software impressive. Thanks for the compliment!
Let me just say that I have no idea what's going on here but I'll try to explain with what information I have. The only time in the game where you can only reveal answers 1-6 or only 7-12 is after the bank is awarded to the winning family and the round is finished. At that point, answers not guessed are revealed. And in this case, you can't see the whole board.
What I don't understand is how you're getting to this point in the first place without awarding points to the winning family. Could you tell me step-by-step what you're doing to get to this point where you can't reveal all the answers? Please be as detailed as possible.
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Post by kar8942 on Jun 29, 2004 10:43:41 GMT -5
Thank you!
I was rewarding points as each side guessed an answer. This obviously moves the software to the next phase where you display the remaining answers.
I like the software even more now!
I actually did read the directions before asking my question ;D, I just forgot how the points were awarded. Thanks
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Post by eaglebtc on Jul 12, 2004 2:10:59 GMT -5
Todd, This may be somewhat related, but I have some bad news. I've been able to skip past the awarding of points since V3.0! Here's what I do: Once you get to the face-off, press PageDown to show the board with all answers covered. Press PgDn again to advanced to the next screen, which shows all the answers uncovered, and no money rewarded. Very nasty bug if you ask me. It's quite possible to accidentally press PgDn one too many times and skip that round. My suggestion is to modify the code in the following ways: First, [PgDn] is ignored after the face-off PgDn (which brings us to the medium shot of the board). Then, [PgDn] is allowed ONLY after [V] has been pressed because the other family missed the chance to steal. On second thought, [PgDn] should be totally ignored until ALL the answers have been revealed post-round (tight zoom on individual columns). I'm just guessing here, but you'll probably want something like this: // Assume we start from the Face Off screen
boolean IsFaceOffDone boolean AllAnswersRevealed int RevealAnswer int AnswerCount // read from Q#.txt file
. . // face off happens here .
IsFaceOffDone = TRUE // we just decided the face-off AllAnswersRevealed = False RevealAnswer = 0
. . // regular game happens here .
RevealAnswer++ // every time you reveal an answer
If (RevealAnswer == AnswerCount) { AllAnswersRevealed = True } If (FaceOffDone && PgDnPressed) { If (AllAnswersRevealed != True) { // do nothing } else { ShowNextScreen() } }
This is sketch code, and will probably do nothing in your current script. But you can adapt it to your style. Edit: I learned on Java! Can you tell? Yeah, and I'm still a crappy programmer.
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Post by Todd Robinson on Jul 12, 2004 7:38:28 GMT -5
Todd, This may be somewhat related, but I have some bad news. I've been able to skip past the awarding of points since V3.0! Here's what I do: Once you get to the face-off, press PageDown to show the board with all answers covered. Press PgDn again to advanced to the next screen, which shows all the answers uncovered, and no money rewarded. Very nasty bug if you ask me. It's quite possible to accidentally press PgDn one too many times and skip that round. My suggestion is to modify the code in the following ways: quote] My suggestion is to just push Page Down once after the face-off is finished. Seriously, I appreciate the input but I really don't think it's crucial to change anything right now. I may do this at some point but it's not a priority. One more thing, if a program malfunctions because of user action, it's not a bug.
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Post by blatreille on Aug 31, 2004 15:00:54 GMT -5
I've been experiencing a similar (or same) problem. Let me explain! I do the face-off, the team with the best answer continues the game. For each good answer, I press the corresponding key to reveal the right answer. However, I can't reveal answers 7-12.
I understand the PgDn function, but I don't want to reveal all answers yet.
Thanks for your help!
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Post by Todd Robinson on Aug 31, 2004 21:19:09 GMT -5
I've been experiencing a similar (or same) problem. Let me explain! I do the face-off, the team with the best answer continues the game. For each good answer, I press the corresponding key to reveal the right answer. However, I can't reveal answers 7-12. I understand the PgDn function, but I don't want to reveal all answers yet. Thanks for your help! Actually, I don't know if you understand the PgDn button functionality fully or not. But we can fix that! After the face-off, press PgDn only ONCE. You'll see a shot of the game board with the bank on top and all 12 answer panels visible. After each number key is pressed, it will turn over any answer...all 12. The score will automatically add. If you can't turn over answers 7-12, one of two things are going on: 1)At some point after the face-off but before a team has won the round, you're pressing one of the arrow keys. This will prematurely add points to a team's bank and automatically brings up the close-up shot of answers 1-6. 2)Your keyboard is messed up or something else totally wacky like that. What does the screen look like when you can't reveal answers 7-12? Can you see the bank above the answer panels? Please answer those questions and we'll figure it out from here.
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